Monday, January 10, 2011
Artcurian Gallery - Mural Art by Diaspora Artists
The debut of the groundbreaking gallery "ARTCURIAN: Artists Speaking for the Spirits" at 22 Chapel St. in Brooklyn, New York. 2/4/10
Thursday, October 29, 2009
** New ** NY State of Mind - Digital Photography Web Site - 2009
I am very excited about displaying my new site. I developed it at wix.com. The majority of the photos were taken in 2009 in Dumbo & Fort Greene There are a few that were taken in 2008.
Succinctly, I have photos taken in various parts of NYC.
Just click here: NY State of Mind
Succinctly, I have photos taken in various parts of NYC.
Just click here: NY State of Mind
Friday, October 17, 2008
Computer Generated Art
Computer-generated art is art created with a computer, from models created by the artist. The term is usually applied to works created entirely with a computer. Movies make heavy use of computer-generated graphics; they are called computer-generated imagery (CGI) in the film industry. In the 1990s, and early 2000s CGI advanced enough so that for the first time it was possible to create realistic 3D computer animation. The film The Phantom Menace was widely noted for its heavy use of computer graphics.[7]
There are two main paradigms in computer generated imagery. The simplest is 2D computer graphics which reflect how you might draw using a pencil and a piece of paper. In this case, however, the image is on the computer screen and the instrument you draw with might be a tablet stylus or a mouse. What is generated on your screen might appear to be drawn with a pencil, pen or paintbrush. The second kind is 3D computer graphics, where the screen becomes a window into a virtual environment, where you arrange objects to be "photographed" by the computer. Typically a 2D computer graphics use raster graphics as their primary means of source data representations, whereas 3D computer graphics use vector graphics in the creation of immersive virtual reality installations. A possible third paradigm is to generate art in 2D or 3D entirely through the execution of algorithms coded into computer programs and could be considered the native art form of the computer. That is, it cannot be produced without the computer. Fractal art or algorithmic art and Dynamic Painting are examples
There are two main paradigms in computer generated imagery. The simplest is 2D computer graphics which reflect how you might draw using a pencil and a piece of paper. In this case, however, the image is on the computer screen and the instrument you draw with might be a tablet stylus or a mouse. What is generated on your screen might appear to be drawn with a pencil, pen or paintbrush. The second kind is 3D computer graphics, where the screen becomes a window into a virtual environment, where you arrange objects to be "photographed" by the computer. Typically a 2D computer graphics use raster graphics as their primary means of source data representations, whereas 3D computer graphics use vector graphics in the creation of immersive virtual reality installations. A possible third paradigm is to generate art in 2D or 3D entirely through the execution of algorithms coded into computer programs and could be considered the native art form of the computer. That is, it cannot be produced without the computer. Fractal art or algorithmic art and Dynamic Painting are examples
Tuesday, May 20, 2008
What is Digital Imaging?
Digital Imaging is a generic term for art-making that employs digital, electronic, or computer-based technology in its creation and production. While the term “digital imaging” is applied to two-dimensional still images realized in print form, the process of digital imaging actually applies to many forms of art-making.
Digital Imaging may include such forms as digital printmaking, hybrid digital-manual-photographic printmaking, digital photography, digital painting, screen-based digital imaging, large-scale digital imaging, murals and collage, digital artists books, digital matte painting, holographic imaging, stereoscopic imaging, lenticular imaging, and more
Monday, May 12, 2008
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